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(not official coloration, do not let it affect the poll)

I decided to see how well a modular shader worked.  A patron mentioned color sliders and when colors did not appear correctly in engine, i decided to just make this system. The second photo shows what this actually looks like when editing. This is a mask system and it allows for swapping colors instantly in engine with some further shader trickery.

I know there will be a ton of kobolds to interest the players, but i I don't know if i will have per character color option slider. This was mostly for me to bang out different color varieties with ease. It was a success and i did all of those colors in just a few minutes. I can create theme textures as well to make stripe versions/etc.


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