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Major Matt Mason told me to take the day off.  He's not the boss of me!

If you don't request a Doodle then I'll just spend the time working on something else.  Behold my underwhelming Blender achievement!  I spent a while figuring out how to construct this model (and getting distracted with a Gmod story idea) but I think she's ready to rig now, and frankly I'm scared.  Blender is like 3 or 4 different programs all grouped together in one package, and all I've learned so far is basic modeling.  Blender workflow is backwards from physical sculpting:  In the real world you start with an armature and build your model around it.  In Blender you build the outside surface first and then put bones in it.  Rigging is the stage where you put a skeleton inside the model and specify how the model attaches so it moves the way you want when the skeleton moves.  Why you can't just animate the model directly, I don't know.

This is supposed to be my version of Female Freddy from FNIA.  I plan to make a rabbit, a chicken, and a fox to complete the set.  Freddy and Bonnie were the first ones built according to what I can figure out of the game lore, so I'll start with them.  Consequently they will look the most primitive, but at least I have a story-related reason to justify that.

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