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Hello my patrons,

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unfortunately I was hit by illness, so my progress was slower than I wanted. Release 1.28 is about upgrades, bugfixes and optimizations.

Biggest feature is rework of Bloberina character with new skills and completely new levelling. It should allow multiple builds and is more fun to play it.

There are optional dungeons with strong monsters and spellcasters in mayhem. In next releases I will work on this and add it to all types of maps.

I also added three spell casters that use bondage (Bondage thrall, master and artist). Drider and new spiders will come later. The bondage may need some balancing, it is very new and brings new patterns into the game.

In future I will finally finish the book trap monsters and improve gameplay of mayhem with evaluation of each level and related bonuses for player.

Changelog 1.28
- Random generated maps should not place water over exits now
- Added rewards for completing item quests (experience, dominance, attribute increases), because when I played the game I did not feel motivated to fulfill the quests
- Changed effects of wells. Now it always increases dominance, heals and reverts transformation + 2 malicious effects.
- Changed how effects are dropped to shrines and set funny effects to motivate the player to trigger the shrines (all monster switch sexes, monsters of a single sex are shrunk...)
- Fixed issue when turning petrified body part into some other material
- Fixed issue of map display after loading
- Added random dungeons with harder monsters into generated maps (in mayhem, soon in hentai mayhem)
- Added animation for spawned monsters
- Fixed issue of mind control when covered body part caused infinite loop. Now the monster should seduce and strip.
- Changed stain behavior. Now the effects will not be applied to creator of the stain and creator of the stain will be rewarded for effects applied by the stain.
- Changed rule: spellcasting timeout is not changed when monster is changed (still in testing, may revert)
- More performance optimizations of monster action selection
- Changed closing of action menu (should not close if mouse is in)
- Fixed issue when monster could shrink beyond minimum size

Patreon
- Added possibility to template (e.g. SlimeTrailEffectWithBreastGrowthOnLickArousalBoostOnStepped)
- Upgraded Suckplant monsters
- Changed Blobberina character to make it more playable (including different build types such as slime trail vs. absorb other body parts)
- Fixed transfer body mass effect issue that duplicated actions
- Fixed issue with mimic display
- Added three bondage using spell casters

Full
- Added black animation for bondage and bodyfication effects

Known issues:
- Frog girl still seems to jump off board sometimes, but less than before
- NPE in case of game finished by entering exit without link
- Repetitive pregnancy in case of multiple (hard to reproduce, many interactions)
- Lick your own ass possible through mc
- Floating fast action selection buttons not managed well if the application not on top
- Pull aura does not respect occupation of fields (two monster on same field)
- Win 11 issues with images (did not reproduce), probably case sensitivity
- Sometimes there is a tree over pressure plate
- When switching from floating to normal on large map the game crashes (workaround: select UI before generating large map)
- Levels in mayhem sometime create loops

Comments

Anonymous

I hope you're recovering well! Thanks again for the update.

Zack Vahn

I don't know why, but the game runs so slowly now after just a few turns. Its basically unplayable.

Andrew Gray

I did not experience that. I'm now testing new release so I will focus on performance.