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Hello my patrons!

this is a big release with rather lots of small changes. Most of them are for all version:
Finally I found performance issue and improved performance of the game. Of course it was my lazyness and shortcut I made at very beginning. Improved it now a lot, now I have a clue so I will work on improvements in future.
New portable gun is added, an item you throw like a gun and it starts shooting effects around. This should make the fight more interesting.
Enslave effect now allows full control of the monster. If player enslaves spell caster then it may be commanded to cast spells at any position. The enslave effect is available in every leveller.
Changed colors of actions and made action selection menu more appealing and better structured.
Change of fatality rules, now the monster is vulnerable when humiliation reaches zero and fatality itself is applied if the monster cums.
I also changed dominance levelling for basic player classes, should be more motivating to play as them.

For patrons I added cheat option to jump to level exit and to add any perk. I also added a new monster the Bunny girl who is nice and horny, but spawns lots of vicious bunnies.

In full content I added decoration of trees and bushes to be placed on maps to make it more appealing and interesting (now it spawns real forests on large free areas) and there are random paths generated that connect points of interest such as exits, chests and wells. This is a first step for advanced level generation that I hope to finish in next release.

I played the game for many hours to find issues, there is a long list of fixes, but of course there still may be some lurking someplace.

Changelog 1.24
- Added throwable effect guns (thrown as bombs, grow and start shooting effects)
- Basic spells (such as healing, increase dex) are now allowed only on self to lower actions in menu
- Added humiliation reset to dominance leveller
- Reworked action selection menu to shrink it and make easier to find desired action
- Changed colors in action selection menu
- Added many action icons for body panel
- Increased required level for wolfs
- Changed fatality: it starts on cum when humiliation is zero, then the monster is bound and helpless to receive it. The fatality is applied on player either any time cum+humiliation is zero (fatality on player on) or when humiliation leveller is finished (around level 6) if fatality (when fatality on player is off)
- Fixed typo on black girl layers for dick
- Fixed issue with revertion from item when original effect was not removed
- Adjusted action icons on monster panel to overflow the screen less
- Action icons are now available in player panel as well
- Fixed issue with use Humanoid Animals / Animals filtering
- Fixed minor aggressivity issue when monster becomes friendly
- Added body part icons for doll hands and feet
- Enslave effect now allows full control of the monster including to force it to cast a spell at specific field.
- Added color to body action icons
- Place sigil of enslave was added as level 7 perk for all classes
- Most of the characters start game with clothing
- Immobile monsters (as well as pinned down by body part) are now automatically subjugated on attempt
- Performance optimizations of events
- MC effects now make target seduced
- Applying effect now slightly raises monster's aggressvity
- Aggressivity is now risen after wound not after attack (and after wounding spell)
- Action from objectified monsters no longer clears player action queue which makes wearing objectified monsters much more comfortable
- Fixed MC cum on my body part effects
- Optimization of combat logs to reduce number of logged events
- Fixed issue with cursed items blocking parts needed to fulfill their quest and increased number of turns the item must be worn to apply effect
- Rework of 4 basic player class dominance levellers
- Jerk and aim actions are now displayed in monster action panels

Patreon
- Changed occurence of fertilina alternative forms as monsters in mayhem
- Added option to add perk into cheat menu
- Added option to jump to exit of current level
- Suckplant spores now tear off armor
- Added bunny girl spawning awful lots of vicious bunnies, because I felt like it
- Extracted monster and furniture decorators so it may be defined for all levels at once (helpful when optimized for one level and should be applied on all)
- Added templating mechanism for "CumEffect" and "OnStainedEffect", dynamic effects should start with this prefix and follow the rest of templating rules such as CumEffectBreastGrowth

Full
- Added automatically generated trails into maps
- Added automatically placed trees and other large decoration into maps

Known issues:
- Frog girl still seems to jump off board sometimes, but less than before
- NPE in case of game finished by entering exit without link
- Repetitive pregnancy in case of multiple (hard to reproduce, many interactions)
- Lick your own ass possible through mc
- Floating fast action selection buttons not managed well if the application not on top
- Tentacles grow too fast from tentacle to monster
- Pull aura does not respect occupation of fields (two monster on same field)
- Win 11 issues with images (did not reproduce), probably case sensitivity
- Items in chest are not registered in some cases, so they are not active (bombs don't explode)
- Action menu sometimes too on the right and overflows screen

Comments

Blobbafatt

Just HAD to add all this impressive stuff the same day as league start of Path of Exile, didn't ya, you magnificent bastard? ;p

Crissa Kentavr

I'm getting cursed items generated that say '... transformation 300 hits) 150 charges.' Which, since each hit takes a charge, they don't ever trigger.

Anonymous

Love the ability to add perks through the cheat menu. I'm still having the issue I saw in version 1.23, where the player breaks while turned into an item and hitting a humiliation threshold. I'll put the steps below so you can reproduce the bug:

Anonymous

1: Start a new game in Arena, character is Dorian, permanent transformation on.