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Finished character designs for 'How do birds learn to sing?'. Art by Tara Sunil Thomas.

Hi Patreon community! Did you get to see the Birdsong lesson we published this week? How do birds learn to sing was directed and animated by TED-Ed's own Lisa LaBracio, and in order to give our dear patrons a behind-the-scenes look at how these lessons get made, Lisa sat down with the character designer on the lesson, Tara Sunil Thomas, to chat a little bit about what goes into designing an animated character. 

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LL: How do you define character design?

TST: Character design is a simple study of a character and visually designing it in the most appealing way for the target audience. For me, a good character design is a successful balance between a concept that is well suited for the story and a beautiful visual design.

A sample mood board of Tara's textures and patterns used to create the bird characters.

LL: What are the first steps you take when designing a character? What sort of research do you do?

TST: Generally, the director will give a character designer the script and a brief about the characters. Once I read the script, I try to imagine these characters as people; usually I try to relate their characteristics to people I know and so that way it makes the process easier for me. I feel this step is important for the audience to relate to a character, especially if the character is not human.

I spend a lot of time researching and gathering inspiration before creating my characters. For this lesson, we made Pinterest boards with artists whose work is inspiring (in this case, Lisa and I looked at a lot of Charley Harper's bird illustrations) and I watched a lot of video footage to study the movement and mannerisms of each bird. This is the most important part, as it lays the foundation of the design.

Style guide for the zebra finch character. Art by Tara Sunil Thomas.

LL: I love animating your designs because they are like illustrations come to life! Each bird is composed of so many textures and patterns; can you talk about how you take a character from sketch to finished design?

TST: I am a traditional person when it comes to this, I use my 0.5 Sakura and Pentel Microns to sketch the basic shapes of characters. I always start with drawing a simple circle or other simple shapes and then flesh out the character from there. I play with size and proportion to create personality. The zebra finch baby is supposed to be a goofy character, so I designed him with big googly eyes, and extra fluffy feathers to make him cute and fuzzy.

I like making patterns using watercolors and then scanning them, taking photographs of interesting textures around me. Experimenting and creating these patterns is a fun way to get an idea of the color palette and the look you’re going for. Mood boards with the textures and colors always help me visualize the character. For this lesson, I used Adobe Photoshop and TVPaint brushes to put together the mood boards.

Once I’m happy with the character sketch on paper, I scan it and apply the patterns digitally to the design using Photoshop.

Baby Zebra Finch expression sheet. Art by Tara Sunil Thomas.

LL: For this lesson, we used a method called puppet animation, where the characters are comprised of individual cut-out body parts that are digitally moved. Can you talk about how the style of animation affects the decisions you make as a designer?

TST: The type of motions the characters will make and the way in which they will be animated definitely set design limitations from the beginning. For this video, these birds had to be made of simple shapes, yet showcase the unique patterns each bird has. The baby zebra finch was to be the most expressive character, so he had to have a range of emotions and wing positions. In this type of animation, each expression has to be individually created in the design phase in order to be used in the animation phase.

When you work with a team on an animated video, everyone has their own style, so it's important to create a style guide, an expression sheet and a 'turn-around' of the characters. These references help the animators and artists keep the characters consistent throughout the entire video.

Bio
Tara is an illustrator and animator from Kerala, India currently based in New York City. Tara loves traditional sketching and digital painting. She is currently working as a freelancer creating character designs and backgrounds for animation companies in New York City. You can see more of her amazing work at www.tarasunilthomas.com.


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Comments

Anonymous

I cannot express how fascinating I find this to be. Lisa LaBracio is my hero and inspiration! As a blooming ornithologist/illustrator, this is right up my alley of education!

teded

Tracey, that's amazing! We're so glad you connected with the work!

trizinc

Nice post! 😀