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This Mod fixes/buffs/adds options to some skills in the game...

Super Attacks:

  • Masenko: This skill got revamped, it's now chargeable (2 stages, if charged it deals 1,5x more damage than normal and has a longer range), improved the overall look of the beam, added a custom smoke effect when the beam hits.
  • Burst Rush: Added a new feature (this move can be used as a normal melee attack when activated with [LS_N] (Left Stick in any direction) + the skill button, and after landing the last back-hit you can immediately cancel it into a Ki Blast, a Super or even an Ultimate.
  • Shine Shot: Faster projectile, tracks and stuns the opponent.
  • Atomic Blast: Buffed the first Beam (Slightly Stronger and travels faster)
  • Wild Hunt: Uninterruptable (you can't z-vanish out of it) and you can cancel it into another super attacks (like Galick Gun or Big Bang Attack...) or into charged ki blast after the Sledgehammer.
  • Super Ghost Buu Attack: Damage Increase.
  • Meteor Crash (UI Goku): Way Faster than the regular meteor crash, which makes it more fitting with Ultra Instinct.

Ultimate Attacks:

  • Breaker Energy Wave:

- You can now use it like any other move and it will cost 4 Ki-Bars, but if your health is below 25% you can use it for once without any Ki cost. 
- Better aiming (Opponent Knockback)

  • Neo Tri-Beam: Reduced the stamina cost for the 6 first additional inputs (half bar of stamina each input), then the next 4 additional inputs will cost 1 bar of stamina for each input, and the 2 final inputs will cost one bar and a half of stamina for each one.
  • Last Emperor: You can now use it like any other move and it will cost 3 Ki Bars, but if your health is in danger you can use it for once without any ki cost.
  • Super Ghost Kamikaze Attack: Significantly Faster animation and reduced time before the ghosts fly to the opponent.
  • Gigantic Meteor: Slightly Faster.
  • Super Galick Gun: It charges up faster now and faster 3rd stage animation (before launching the beam).
  • Soul Punisher: The projectile travels faster and has a better range.
  • Time Skip/Molotov: Faster startup animation.
  • Divine Lasso: fixed an issue where sometimes not all the needles hit, which prevents the attack detonation.
  • Power Rush: Added an option where you can activate this move with only 5 Ki-bars, you'll fly towards the opponent if it connects you'll hit with a single heavy punch inflecting huge damage. If you have 10 Ki-bars you'll activate the regular full rush attack.

Files

Vanilla Skill Patch 2.0 | DB Xenoverse 2

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