Returning + Next projects (Patreon)
Content
That was probably the less enjoyable vacations ever, "long story short"
lost my credit/ID cards, my Pc malfunction, got sick, My travel card dont work
ETC, somewhat miss work again
ANYWAYS,
im really exited to start again producing more cool stuff, maybe my vacations was a waste on terms of "relax" but i learned some cool stuff in the while and used some time to help some people with pending favors
Next models:
The next models as i told the beginning of this year will be an OC of mine, similarly how i did Faraday or Holly and of course are part of the same "Universe"
I wanted a male and work in lizards in some degree i had on mind a some kind of Crocodile or a feathere Snake but the Croc seems to me pretty "normal"
and the Snake had a cool concept based on Quetzalcoatl in mind but will be again a really "thin" male
So i left both ones and decided to go for something more challenging
An Thorny Devil called "Modiar"
His production will start the 6 or 7 of this month (sorry for my poor 2D ref)
but its not all
he will be a complex character and i consider him a real challenge for all its horns and texture details
so for compensate my absence, parallelly will be working on a
Captain Amelia Model
Long time requested one and reminds me to Carmelita and had an interesting outfit to test so Why not, later this year i need to remaster another feline commander OC so this will be a nice practice until then
her production will start in some later point on July
MISC proyects:
While i was gone, i was working on some other friend requests who had me waiting for long time to help in their models,
Not relevant to the topic currently but i wanted to mention that
Also another thing what is Extremely important its the future blender projects
Finally with the Help of
Kaitou3D https://twitter.com/Kaitou3D
&
AnnoAD (the one who did Nika the Shark)
we was able to learn full rigged models in Blender so you don't have to fight a lot trying to make them work properly
right now we are working in free available proyects to practice and release them on public once we consider them "ready"
aswell improve the materials and other extra things to make the models looks better in Blender
The priority and mayor delay was
try to find a way to easily port the current work from SFM models to a fully functional and capable IK rig with no discarting many of the SFM work
making just a couple of days port the model from SFM finished product into Blender and with the advantaged of Asset library working on a similar fashion of SFM's Load models into a new scene
Also can expect a small difference on pledge on Full rigged models, like i said years ago:
Will like never gonna rise my $15 month pledge for SFM models
But very likely $20 for the fully rigged models in blender
will be some months ahead until this technique will be "production Ready" but for now the future its brilliant
In the same 24 hs, i was able to Rig a SFM model of Havoc Holly
Into this scene with an IK rig and working eyes, i spent most of the time working on her body materials and yet i cannot be more happy about the results
happy for be Back! an really glad people still unconditionally supporting me despite the extended period i decided to rest
meanwhile i will fixing some stuff for friends, until then
I hope see you soon fellas in a Stream or in my server!
-WM OUT!