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This week in Seeds of Fate, bugs. So many bugs. Seriously guys.

During testing it became apparent that skills weren't doing critical damage anymore. Turns out the culprit was the custom damage formulas script was conflicting with a critical skills script, making them cancel each other out.


Then Random Swag had a bug start where you'd get double prizes. Had to split that code up into sections so that it resets properly.

THEN bug fixes so that characters level up at the same rate, and ultimate attack gauges empty when you die as they should.


...So yeah it's been a week. Programming is not for the faint of heart!


Also cut in graphic work for Wyn.

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Comments

Anonymous

you are owesome!