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Download animation: https://mega.nz/file/rF4SDTDR#NZJ4hbZ29ibDNWZXwa_YIsQ3jdXZc78RTaeTrXd-xVw

So, guys, I needed to take my mind off the endless and exhausting experiments with my main project, so I decided to take a breath in a non-standard way - I made a small and fun animation for you, animation with characters from the Genshin Impact, especially since many of you asked me about it. 

I tried a new interesting render, created materials, made an atmospheric scene and finally mastered the creation of an IK rig! (albeit with great difficulty and problems) In the future, all this will be useful to me. 

I think it's a good idea, in between relatively large projects, to do short animations in which you and I could relax a little and have fun. This is a good way to relax, avoiding creative burnout. If you have any ideas for this - offer! I'll try to do something in the future!

Information on the main project I am currently working on will be available later...

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Comments

AZmaybe9

You've definitely gotten much better at making your animations smooth and a bit more natural feeling! Sitting animations are nice and easy to study that! But you also got a nice secondary character to challenge that a bit more.

Beladdy

Yes! It's quite nice to animate the ik-rig, even if have to tinker with the skeleton of the model first. I sketch rough movements using the pose to pose technique, and then refine these movements, so to speak, polish them with a file, repeatedly viewing them under different resources, thereby bringing them to the desired level of detail