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Wow, another month passing by, crazy how time flies hun?  This month took a number of very large strides forward, including reorganization of Smilodon Studio and some shifting in this patreon as well as a few other things.  There were stories posted, polls done, and a lot of other things that made September a very fruitful month.  Here are just a few things below.

The big thing for the month was the introduction of Hell Week, a time where I completely disconnected myself and set down to the task of writing.  Though I had originally intended to do a full seven days I had to cut it short at five due to severe leg pains that prevented me from getting to sleep.  In that time I managed to get over 100k in backlog finished before I finally had to tap out, or roughly about ten commissions.  A lot of overdue stories were finished and I plan on keeping going with that, but that's for the end.

Rain and Shine was literally just released and technically it was actually in the month that it was supposed to be!  Unfortunately I didn't get the sprites that I was expecting and I'm currently looking to rectify the situation as we speak, but with taxes and my insurance coming out this month there wasn't going to be a lot graphically to be done anyway.  This month also features the culmination of the first mission and a huge structural framework that was put on so that once more your choices will continue to effect story as the game progresses.  While I didn't get as far as I wanted to on the story spending that extra time with the system will definitely pay off in the long run.

Lastly we had another good month on Twitch, and we even got our last emote!  In case you didn't see there's currently a poll going on for what the last slot is going to be filled with, something muffin related.  I'll also be getting that green scale for 1 yr subscribers too, so look forward to that!

Now, speaking of looking forward, I have a very busy month coming up ahead of me.  For the first few weeks I'll be working to polish up the current Rain and Shine content and do a more through playtest while adding more placeholders, something I didn't do previously, and pushing forward into the corrupter storyline while also balancing the stats and putting in more lewd content including the bad ends.  Since I have few financial obligations besides selling at a convention at the end of October I will be able to invest more and hopefully we can see more backgrounds and sprites popping up soon!

The main name of the game, however, is going to be editing.  After letting my editor go I have been left with a huge mess that I need to clean up now, basically having hundreds of thousands of words just sitting and waiting to be looked at.  I will be taking up the mantle and moving through them to post on FA and give the updated versions to their commissioners, as well as the books that I need to get done as well.

The other major thing is that I'm scheduling another hell week for October.  With the cooler weather, less obligations to stop for, and hopefully no leg pain I'm hoping to plow through a lot of what's left and get those who've been waiting for my work to finally get it.  If you've seen my other posts I'm hoping to make this type of week a regular occurrence in order to make sure I keep doing commission work while still having time to do other things as well.  This will be the big test, and hopefully one that I pass.

That's about it, might try to do some website stuff as well and possibly a YouTube video or attempt and audio book but that will remain to be seen.  Take care everyone!

  

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