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Alright, so this is mostly the May Update to Rain and Shine, everything should work as its supposed to and things of that nature.  The only thing is that there are a few more descriptions that I have to work on but whether its sickness or allergies or something like that I've been feeling like garbage lately and not getting everything done, plus this was a big, BIG module to the point I may make this a phase two mission instead of a potential headquarters.  If you find any bugs let me know, otherwise once I'm finished with the last of the content I'll remove the WIP and upload the fully finished files.  Have fun gambling!

UPDATE:  All finished, hope you enjoy!  Please remember this is going to be the last build that will be completely stable as future installments will likely have problems during the overhaul and the 'cheat menu' won't be there anymore.

UPDATE 2:  There was a problem when I compiled the new module that defaulted all of a certain area to an old variable I don't use anymore, this should fix that problem!

Comments

Anonymous

Been finding quite a few more bugs in this build than previous ones. Most common one is with the corrupted adjective variable not working properly. I can comb through and post the error messages if you want.

serathin

No need, if it's a problem with the corrupted_adj I know exactly what went wrong.