'Overworked' + worked through all debug/world objects (Patreon)
Content
'Overworked' (sorry for all this text)
First of all, something people who support me already for a longer time have read a few times more, but it's that time again that I'm pushing myself too much to deliver mods each week or every other week. I sometimes need to stop myself from doing that and remind myself that The Sims 4 is just a hobby and not my work.
Despite the fact that I'm not uploading a mod and video each week anymore, I still sometimes have the feeling I push myself to finish things as fast as possible, which gives me an unneeded stress. I need to keep in mind that I'm still allowed to do other things in my life except from modding. That sounds quite stupid, but sometimes I'm not going for a walk to make photos (what I like to do too), because that will delay my mod release.
But especially at moments I'm stuck or something, doing something else would probably make modding 'easier' after because of the new energy/ideas I get from giving some rest to my mind for a bit.
So there might be a possibility that I'm going to take more time to finish mods, just so I will feel better overall. I think this is better for the mods theirselfs too by the way..
Debug/World Objects
Now some info over what I have been doing the last couple days (On which I've also worked too much/too long at a time). But I finally finished going through all debug and world objects to see what modding ideas I could get out of it. And I think I found quite a lot.
Something I want to start with, is making some Unlocked Objects packs again. Besides only unlocking objects, I will also try to make additional recolors, adjust their footprints if needed and add slots if possible and useable.
In the meantime I will also take a look at the new vfx I found to see if there're some useable effects among them to turn into placeable objects.
I will share more info about what my next project will be, probably tomorrow. :)