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That would be a long, long way down, huh?

Watch your step on Shiver Mountain!

This stage works best with:

Turning off Slippi's Lagless FoD gecko code
Using Uncle Punch's full resolution reflection gecko code

$Full Resolution FoD Reflection [UnclePunch]
043e0f3c 00000280 #cobj viewport right
043e0f40 000001e0 #cobj viewport bottom
043e0f44 00000280 #cobj proj width
043e0f48 000001e0 #cobj proj height
041cce4c 38800280 #texbuffer width
041cce50 38a001e0 #texbuffer height

This is the last stage I have planned for the PM64 pack but we're not quite finished..

But what's a story without a paper hero?

Files

Comments

eenay chu

this stage is beautiful and im so excited for the hero! thank u :)

eenay chu

I've gotten the same crash trying to boot this stage a couple times now. Using the UnclePunch code, boots fine in training and versus but not direct. :( Got a couple error code screenshots for ya if that's okay!

Primal

Shoot me some DMs and I'll see what I can do to get you sorted!

dirk

hi new here, any chance of getting files to change the music for the stages?