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GGGB used a very simple stats system: you had Good and Bad points to keep track of how your decisions affected Ashley's progression. Later I added Money and Fame as an afterthought.

With ORS, I want to create a more complex and interactive system. Good and Bad points are gone: your "karma" will be affected by your story choices, being purely narrative. But I wanted to give the player the ability to track their progress in several ways, and one of those will be through the new stats. They will affect what options you can access in some situations, like Good and Bad points did in the past, but this time those possible actions will be affected by more concrete stats, not just by karma points. Also, I wanted to add some new mechanics you will need to wait to see...

All in all, ORS will be a more rich and comprehensive game, with a simple, streamlined but fun and robust system, and will give the player the ability to track their progress in-game in better ways.

Can you guess what stats are depicted by those icons?

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Matt Gorman

I would say avoid steam as that is how they are.

Ranger of Goth

Here are my guesses from left to right: Intelligence, Physicality, Fight, Lust, Money, and Faith