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Poll

What maked GGGB stand out?

  • Female main character 390
  • Art style 253
  • Writing and storyline 390
  • Choice mechanics and player agency 502
  • 2018-06-04
  • 1535 votes
{'title': 'What maked GGGB stand out?', 'choices': [{'text': 'Female main character', 'votes': 390}, {'text': 'Art style', 'votes': 253}, {'text': 'Writing and storyline', 'votes': 390}, {'text': 'Choice mechanics and player agency', 'votes': 502}], 'closes_at': None, 'created_at': datetime.datetime(2018, 6, 4, 17, 0, 39, tzinfo=datetime.timezone.utc), 'description': None, 'allows_multiple': True, 'total_votes': 1535}

Content

When I started this project I was aiming to create something a bir different from the standard indie erotic game scene, something that could stand out. It looks like my idea was on the right tracks, but I would like to know what do you guys appreciate most about the game.

To you, and compared to other games of this genere, what makes GGGB stand out? What's it's strong point and what games do you think do it better?

Comments

Anonymous

There should have been one more spec in this pool and it's customization :)

Jan Meyer

I like that 1) it is not one of the rapey/incesty adult games. I also like the female character with actual agency (a nice difference from the usual male almost rapists making the girls 'addicted').