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Releasing to the general public :)

This mod enables all cheats. You might be thinking, whats the difference between this and my testingcheats always on mod, or the other cheat mods out there?

This one overrides every  cheat that ships with the game. Not all of them will be useful, but they're there if you want them.  In addition, this mod redirects a lot of internal output dialog to the cheat console, so cheats are easier to understand, and if something isn't working, it will likely tell you why.

I'm also including a spreadsheet of all the cheat commands.

Some of these cheats may not be functional and/or may be unstable. As always, cheats are use at own risk.

This includes the command name, the command type, and I've also included an explanation on some of the cheats. I'll continue to fill them out. If you see one that seems interesting and you're not sure what it does, feel free to ask :)

The command types indicate how the cheat is normally used and consists of:
Live: These cheats always work in the stock game. No testingcheats required.

Automation and Cheats: These cheats only work in the stock game when you enter testingcheats true prior to using them.

ReallyAutomation and DebugOnly: These cheats are intended to normally be inaccessible to players and only used internally. Some of these will be useless to players or simply do not work without Maxis' dev tools. But some of these are also extremely helpful, like "pets.toggle_selectable_pets"

Comments

Anonymous

How do I view a xlsx file?

TwistedMexi

Microsoft Excel or Googledocs

Damian Bella

I was wondering if you could tell me how the objects.list works in the cheats.xls. Especially with filters like gardening and fishing. Also do you know how or if MODs for garden products would come under a filter. For instance a mango tree mod added, I need object code to spawn the fruit for custom recipes as the custom mod recipes use too many ingredients to keep up with growing them or fishing them. SOme recipes use 8 each of certain vegetable and fruits and upto 8 fish per recipe. I have an objects list for upto GTE but a customer objects lists with object ID for spawning would be great. Just need to use the command correctly. At present does not work. Really also would like to know about filters

Damian Bella

The careers.add_performance does not seem to want to work. I enter the sims id as requested in the formation shown but nothing happens. Is it suppose to be 10 or 100. or is it +10 or +100? Does this show on their career performance bar?

Damian Bella

Love this by the way. Just needs a a lot of study on how to get the non common ones to work.

Charisma

How do you spawn foods/drinks?

TwistedMexi

Is there something in particular you're wanting to spawn?

Charisma

Mainly coffee based drinks. Also, whats the cheat to refill them?

Shannon Shelton

what does this mod do how does it work