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I'm a little later on the update than I had planned, mainly because the Microsoft E3 press conference kept me from getting anything done. Lots and lots of good trailers and reveals. Onward to the update!


Giant's Sandbox

Not much here. I basically took a break this week, since so far, I didn't hear that there's anything game breaking or severe issues. I guess that's good? Next week there is probably something to talk about or show.


Macro Museum

Remember that idea I head? A virtual museum where you can look at macro/micro related art from several artists? I'm very close to releaseing a first prototype. Just gotta slap on something like a menu and we're good to go. Should go online sometime after this Weekly Update. So far there's only my art represented in it but it's only purpose is to show off how it could be. It's not gonna look good but it should get the idea across. Still, I couldn't resist throwing a statue in there, that you can see in the video above. So stay tuned for that prototype later on.


Art

I did do some drawing this week. Of course, there was that piece with Beatrice but I'm also working on bringing a much older character back, a certain grumpy Renamon. I also have way too many WIP works lying around. I should probably just publish sketches and get rid of the mindset that I only really upload pieces I consider "finished".


Anything Else?

Since the release of Giant's Sandbox 0.1.0 I have gotten a lot more patrons. I'm very thankful for all the support, however my past experiences with Patreon showed me, that quite some people tend to exploit the system. So forgive me my skepticism.

That's all for now.

Thank you for your time and support!

Files

Macro Museum Tease

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