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THIS REBALANCING UPDATE IS NULL AND SUPERCEDED BY VER. 0.9.
PLEASE DL THAT ONE, THANK YOU.

Hey, guys, girls, theys, dudettes, brobettes, yousefs! Furbies! We know you want a larger cast and more 'tantalizing' animations. It's all underway and then some. But one important focus, is also proper balancing of these fighters for both watch mode and arcade play. A number of fighters lack the tools formerly to deal with others that have had more moves, so we've taken the time to try addressing it, as well as concerns of fighters taking too much or too little life away.

It also lacked many sounds, leading to either rather quiet matches, or a lacking identity due to default noises the program likes to make. Mostly addressed. On top of the sound additions, Minerva Mink also gains her voice. She really talks to you! Try her and find out why execs also thought Quack Pack was marketable on TV.

To space things more, an extra mountainside level was provided to me, so that once in a while you can gawk at nature and shit. A few new tunes are in there too, maybe a little more fitting for their levels.

As a last touch, we're trying out some flashing when the fighters reach low life, to represent their desperation, as well as instantly recognize who's about to lose, and a hyper move background. You may recognize it from my classics!

Come swing by our Discord for the most current moves list (subject to change, be it controls or move operation). Until a site can be made to discuss character strategies, just feel free to ask the creators of this themselves about stuff.

Later, guys! As always, your support is appreciated, and without it, you couldn't see updates like this! Hope you well enjoy this one!

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