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Commission by lush-doxy
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ThisIsABadIdea

BTW - why aren't the secondary arms rigged with the same bones & UVs as the primary? I figure you might have forgone this extra work due to time, or there might be a problem with how DAZ handles multiple UV coords/bones?

Shinteo

That's the original mesh for the secondary arm. Things gets wonky when the daz arms are duplicated. I think it has to do with the bone names.