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Commission by Joe Molina and boosted by StevenCarson
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A pity the jacket has so many floating bits. It's a prime candidate for dforce, but dforce hates floating bits. 

Also learned a little more about how to use the Iray shaders. Which is where most of the time is spend. Modern games have so many layers to their textures...

Edit:
Found out that the hair bones are not parent correctly, so I did my best to parent them and move the bones closer to the weighmap. No sure how well I did the job though. If there is something wrong with the hair movement, it is not something I deliberate did, but the remains of the original porting process.

Edit:
Fixed bad normal. The leg junction should look better now.

Edit: 20 10 2020
Fixed the hands of the figure. Hand poses should work as intented now.

Edit: 08 11 2020
Fix missing eye textures


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Comments

Hotaru Tomoe

I've been putting game models in Daz for a long time (though nowhere to the level of making morphs and conforming clothes, yet) and what I find is helpful for Iray is to find a shader that's near to the material the model should use, and then substitute the game maps for the shader's maps. For example, on the DOA girl's hairs you've been putting out, I will use the OOT Iray Hair Shader ( https://www.renderosity.com/mod/bcs/oot-iraypair-hair-shaders-for-daz-studio-iray/110302 ) and I find a hair color close to the game texture, apply it, then go back and replace the diffuse, specular and bump maps that the shader uses with the diffuse, normal and such maps that go with the hair model. It's a quick and dirty method of getting the right settings to make the game textures pop a bit more.

Anonymous

that's good

Christopher York

Super nice job on this one! Couple questions though. Any way to remove the slight shadow like outline that appears around the edges? Can see it easiest on the chin. And here's my vote for Abby and Dina if that's a possibility!

joesaotome80

Is an incredible job!

Zeta Saint

Nice work! I'm trying the model out now and the only issue I've found while touching her up is a pretty bad seam on the leg texture right at the top of the thigh. Any chance for a fix?

Zeta Saint

Here's a pic of it with Iray Preview: https://i.imgur.com/JMzmkc1.png

3D Females

This is awesome! Any chance we'll get Abby?