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The result of my research into getting Xnalara rigging into Daz3d. As one of my regular commission requires the use of Naruto, as well as the fact that it has been quite a while since I last updated him, I am doing so now. 

This version of Naruto has the Xnalara head, and clothing from the Shinobi Striker games. This means that this isn't compatible with the previous pack. There isn't as many options as well, such as the open jacket and such, at least until I make them, that is. 

This is also somewhat of an experiment, to get feedback from you guys if you would prefer this, or the old method of morphs for expressions. As a test, I made the preview picture for this one with an expression that would have been rather hard to pull of using the previous pack.

Let me know what you guys think.

Edit: 24/09/2019
Changed eyes to use J-force eyes. Also added sage mode eyes. His coat and scroll will be added at a later date.
Changed rigging to use Storm 4 rigging for both the head and hair.

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VR AnimeTed

Wow, awesome conversion. Interesting that your going XNA to DAZ. Ever considered releasing the workflow versions as well. I'm guessing your doing the conversions in Blender or Maya so one of those versions would be cool too and give you some additional content as well as access to a new audience.

Shinteo

Sorry for the late reply. I just saw the email notification. What do you mean by workflow version?