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I spent some time adding shaders into a low poly city prop I have... because like many of you, I love a good big lady, but as a 3d artist, I cannot keep using the same props over and over again.

So get the first look at what is a considerably light prop but with great, even up close looks, at some of the buildings.

Monica helped me test it out (And plans to break it up a bit as well)

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Barney

You did amazing work on this 🥵