Kinky Fight Club 2 Roadmap! (Patreon)
Content
Hello friends!
I hope you are having a wonderful day!
I've been getting a lot of feedback on the first demo of Kinky Fight club 2, and I’m happy with the results. Yes there are a lot of things to add and to polish, but we have time to do so!
So today I wanna share with you the Roadmap for Kinky Fight Club 2!
Continual progress
I want to keep using the same pattern as i used before, focusing on one big feature each month, two or three small features, and adding two or three new sex positions (with one of those being a threesome)*
I will also be adding one new (or returning) base character to the game each month!
This is what I expect to achieve every month, so sometimes I will be able to add more.
*Threesomes only after threesomes are added to the game.
New organization
I decided to try this new method for organizing stuff and see how it goes. I will probably update this page in 2-3 months, so we will see there how good it went.
Roadmap
Short term priorities (<2 months)
Small features
- Keep going mode
- Dynamic facial expressions (more dynamic)
- Strapless dildos
- Radio system
- Hotkeys
- Adding all previous game’s animations to KYFC 2
- AI Improvements
- Pop up tooltips for buffs and some events
- Quality of life updates for better user experience (UX).
Large features
- Performance improvement systems
- Arcade - combat towers
- Bondage system
Medium term priorities (2-6 months)
Small features
- Camera shake
- UI improvements
- Survival mode
- Combat intros
- Stages 2-5
- customizable dildo color
- Customizable victory poses
- New combat poses / animations
- Hide UI system
- Abilities balance update
Large features
- Keybinding
- Controller compatibility
- Threesomes
- Punish mode
- Tag team mode - strikers
- Player AI
- Realtime mode
- Traits system
- Gallery
- Dynamic record storing system
- Passive skills
Long term priorities (7-12 months)
Small features
- Gifmaker
- Photo mode
- Tag team mode - Full switch
- Bonus objectives in matches
- Toys
- Stages 6-9
- New clothing options
- Add 2 more voice options for male characters
- Add 2 more voice options for female characters
- Sex toy compatibility
- Passives balance update
Large features
- Mod compatibility (if possible)
- Campaign - sandbox mode
- Gallery
- League mode
- Tournament mode
- Optimize customization system (convert to unity addressables)
- Improve the quality of the oldest clothing options in the game
Very long term priorities (12-20 months)
Small features
- What we need at that point
Large features
- Campaign mode - Story
- Campaign mode - Romances
- Campaign mode - Dialogues
- Campaign mode - Progression
- Basically the whole ass campaign
And that’s the Roadmap!
Let me know in discord if I missed something that you guys and gals would like to see.
Something that some of you may be wondering is why I won't add passives yet, when I initially said I will add them on the first update, I realized it will be way easier to balance abilities before implementing passives. So when I add passives I won't have to worry about having abilities being too OP or too shitty. On a similar note that is also why I bondage is soon on the priority, as many abilities will have bondage components and I want to have everything accounted for. (putting restraints, escaping from restraints, etc)
On a similar note threesomes are not so heavy-impacting on gameplay balance since they are accounted for (and also are more complex code-wise to add) so that's why they are lower on priority.
This Roadmap will change as we advance in development!
And that’s all I have for today, friends!
Have an amazing end of month!
Cheers!