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Hey friends!

Happy start of December. I don’t have much news in general (other than work stuff) so let’s just go onto that!

What is coming on december?

New AI!

Well, not exactly new but…Improved AI…
So I been working a lot on this, taking what the programmer did and turning it into something useful without completely having to rewrite half of the sex interactions system.

The good news is that so far I got a bunch of stuff working, including enemy collision, detection and avoidance between enemies (because otherwise they would just push each other like pool balls), and I managed to fix some other issues, but so far I wasn’t able to implement all that I wanted to implement. I'll be adding the most critical parts this month, and probably secondary stuff (like special abilities and boss stuff) next month. The game is a bit more challenging now thanks to that.


Talents improvements

I have decided that I will take as many tests as possible before, so instead of adding the improved combat styles later, I will be adding all the missing talents this month. This includes not only the last fighting style, but also the talents for “Improved fighting styles” AKA the ultimate talent of each tree, and these ones add extra punches or kicks (depending on the style) to the combos.

I'll also be adding new sex talents, and also changing the requirements for most tiers to have more talents spent.


Rope bondage

I added new restraints, and this is a full set! This set consists of two rope harnesses, rope hand restraints (rope tying hands together in a fashion similar to cuffs, and other variations),and rope leg restraints. And to complete the “rope” set, I added a “scarf” gag and blindfold (basically tying a scarf or something similar around the character). And the colored bondage even allows you to customize the rope color!

I’m very happy with the results of this one.


New animations

I will be adding new sex positions this month, both for couples and for threesomes.

I wanna exploit the “kneeling” threesomes as much as possible before switching to a different…base for threesomes. By now some animations will look similar, but this will look awesome in a few months when we will have over 20 threesomes. Making threesomes by reusing part of the animations allows for faster iterations and more variety, so far I have made two new threesomes: kneeling handjob and kneeling footjob. I still have “animation time” left, so I will probably make one more.

I also made a new very sexy cowgirl position!

And I will import 7 animations from previous projects for the new enemies!


New Stage and enemies

A new stage will be added: The laboratory!

This stage includes two new villains: The scientist and the dark nurse!


Dare system

Due to popular requests I have added a system that allows the player to challenge themselves and see how far they can get in the hardest conditions… Or just start a stage being naked and/or with restraints… And you even get to choose which restraints!


New undressing options!

I have managed to make two new undressing options, both of them requested by players. These new two options are:

Move away and remove: This works like the Move away setting but it will always remove the bottom clothing (instead of moving it away). This works wonderful for characters wearing catsuits or bodysuits and wanting them to remove skirts or shorts.

Progressve: This one removes the Jacket, Torso and bottom clothing slots initially, and then whenever the character cums an additional part of clothing is removed until the character is fully naked!


Updated Solas City map

I added the new map, made by Reg kira, which looks amazing!

Now the Map selection area looks way better


And that is all that is coming this month

It is quite a lot, considering how originally I only expected to work on the AI system. And I tried that, but after a week of working on the AI only I needed to work on other stuff, so yeah, I got stuff done heh. I will be focusing on polishing and testing and working on the AI for the rest of the month, at least to get a good AI working for this month’s release, which I think will be on friday 16th.

That’s all the news I have for today friends

And as always, I wanna thank all of you who support our work, you make this possible! Thank you!

Have a great week!

Cheers!

PS: I Think I may have a found a way to theoretically make infinite character slots for KYFC2, I have not tested this, it’s just a theory, but hey, I think it could work!

Comments

Hunterthewolf

or maybe even having bondage ties where if you full inert someone you can capture them and bring them back to a jail to use them and maybe even bring an ally

getwicked300

Could you please have boot/shoe removal be something the villains do to the hero? if the hero has their boots removed, the hero's kicks could do half damage, and if they have the foot fetish weakness it could be something along the lines of any time, they kick an enemy it triggers the hero's arousal to increase

Tyroide

At this stage of dev it would be simpler to add an option of bondage on an enemy in the sex simulator.

MrZGames

Check the new update! One of the new undress options allows for heroes to be undressed when cumming, taking the boots after some attempts!