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Hello everyone, i bring kind of bad news.  The bug i have meddling with is not a bug product of my own lack of knowledge, but rather a bug in Unity's own pipelines renderer.
I had been contacted by the Unity support and they told me that they were looking for a fix for my issue.
There is TLDR at the bottom, in case you really dont care whats going on.

So im having problems with Unity's LWRP, which is the Lightweight render pipelines: is what makes the game look a bit better, and perform three times better than before. It has a lot of good points but, it came with two major bugs for me: the memory leak, which i kind of solved by coding some -force to clean cache- from time to time, so it wouldn't escalate and consume too much memory, and the crash, which may have been happening for a while, but i just noticed now.
I tought the crash was because of the high amount of fps that generates in the main menu, and the high activation of the GPU during that time, mine was at 90%, so i made a fix and now its at 35%, but the crash still happens.
Now, the bug of the lwrp has been fixed in a kind of recent version of unity, in 2019.2 it is fixed, in fact i have tested it and the game ran for about 1 hour in the main menu while i was working on other stuff. However, when i upgrade (im working with unity 2018.3 for stability reasons), i get a visual bug, which makes all the charactes looks awful because the lights simply became fucked up (and refuse to work). Thats the bug report i sent to Unity and they responded me they were looking into it.

At this point i have two options:
A) Wait for Unity to answer me/fix the light issue, and upgrade to 2019 and everything will be fine -hopefully-
B) Ditch completely LWRP and re-do work on the vissual, which will be time-consuming and may end up looking better or worse, cant tell for sure.

I am unsure at this point which way to go, so im going to take one week to keep working on the shop and wait if i get any better answer from Unity ( a Dev friend got a issue solved in 3 days by Unity, so there may be hope). If time passes by and i cant get a fix, i will just ditch LWRP (at least until i can make it work without crashing) and redo visuals work.

Even if i have to re-do the visuals, i will still add the shop this month. It may be delayed a bit, but before the end of the month the shop will be up with a lot of stuff, including 40 new costumes! (20 costumes + color variation for each).

I wanna thank you all for your support, it is what is allowing me to put more and more hours into the game and have the time to design, create, texture and setup each of the new 40 costumes.

Cheers!


TLDR: expect delay in updated because bug is not my fault and cant find a reliable fix yet. 

Comments

Anonymous

From my own experience of updating Unity projects for the LWRP, I recommend ditching it for now. The 2019 version of LWRP actually removes features that were supported in the 2018 prototype package.

MrZGames

Thanks for the tip, im leaning towards this, but i will wait a few days more, while i work on the shop and other features! I think that eventually ill end up ditching it tho :\