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Alright, as usual, we got a lot of work cut out for us, but now that we can focus all of our intellect on JUST blueprints, I think in a way it will be a little easier than figuring out all the random sub-menu's of Unreal-5's Engine - We're gonna take a SHORT 2/3 video detour before we jump into Unreal Blueprints because I have to make the obligatory "Review of Armored Core 6" now that I've completed the game lol - But, immediately afterwards, we'll be taking the deep dive into the depths of Blueprints and try and create some cool battle systems with what we can figure out -

Hope you look forward to it, and as always hope you have a Fantastic Day-!!

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