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Alright, Squad -
So, as usual we got a pretty stacked schedule for the coming month, but hopefully by the end of it, we will have covered the fundamentals of the most important things in Unreal with the exceptions of Blueprints (Which technically is infinite). The basic goal was to cover all the most useful stuff that required no programming first, and surprisingly there's A LOT you can do in unreal without any blueprints - I can only imagine how much more stuff we could do if we actually know how to use Blueprints even the slightest bit lol.

Either way, that's next on the chopping block. I imagine it will be the most difficult part of the entire Tutorial Series, so that's the reason I've decided to open a discord around the same time because at that point, we will be completely outside of my expertise, and I'm certain that I'll be learning a lot more from everyone else until I get my bearings with Unreal Blueprints -

There's a lot going on this month, so I'm not entirely sure if I'll get to it before July, but I'm going to do my best to make my way towards making live streams a normal occurrence on the channel - It's one of those things I've procrastinated for the longest time, but I do believe it will be a necessary step if we want to be able to grow in line with the algorithm -

Anyway, that's the plan - Here we go!

-RS-

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Vespora

It's been great to see your progress in this series! I can't wait to binge-watch catch up soon. :)