February - Mission OBJECTIVES! (Patreon)
Content
OK, So, I'm still in the process of finishing the Tactical Knight character that we're gonna be bringing to life in Unreal. However, the most difficult parts of the design are more or less "there" lol - It's really just a matter of putting everything together cleanly and with pretty topology without having a mess during rigging and animation.
While that is happening in the background, I'll be going over some "real-life" strategies and tactics that I've found helped me be more productive as a person, as well as sharing some of the biggest lessons I've learned from my years as an Indie Dev that will hopefully be able to help those in our community who are looking to follow a similar path -
I'll share more about this in the next video, but as always thank you so much for being here, and as always hope you have a Fantastic Day :)
See ya in the next vid -
-RS