Home Artists Posts Import Register
The Offical Matrix Groupchat is online! >>CLICK HERE<<

Content

Alright Squad, just a quick update this time. It's been an EXTREMELY busy past couple of weeks for me - I normally make a Monthly Report and Briefing at the end of each month, but because of the sheer amount of work on my plate, I just don't have enough time to create the report right now :(

I've had my hands completely full with keeping the YouTube tutorials uploaded at a consistent rate, while building the game in between videos. Essentially, I'm trying to finish 3 weeks work in the next 7 days. So, that's kinda where we are at right now as far as a schedule. My main and primary objective is to simply get through with the game so we can move on to the big objectives like learning Unreal and Sculpting/Animating professionally as soon as possible.

That being said, progress has been good, I have about 3 more videos planned for the 'crash-course' series, and the game is shaping up very  nicely. It's gonna be a fun little phone game and you can see how it's shaping up in the video above -

I just wanted to say thank you to everyone for being here, and being so patient. I could not have finished this without everyone here's support. I hope you all stay safe and I'll see ya in the next vid-!!

Files

Macrophage Gameplay - Update

Comments

Anonymous

Projects always tend to expand, that’s why I tend to think of even finished projects as drafts, as long as your still kicking it is feasible in my mind to update, expand, and revise. Forgot to say, looking good.🐧🐉

RoyalSkies

Thanks man, We're almost there, but as always, I really appreciate the patience -

RoyalSkies

That's so true - I'm definitely going to leave it at a point that makes it easy to expand or update later if we want to continue working on it at some point in the future - For now though, the release version of it is almost done, so I'm excited to just close the chapter on it - Thanks man :)