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Alright Squad, these are our Mission Objectives for this month - We'll close the series with a few extra videos to tidy up everything, and make a short pivot to talk about the upcoming release of Blender 3.0, what I hope to see change, and how I plan to grade any meaningful improvements.

In addition to the video goals stated above, I also plan complete all the game enemy textures/rigs and get them operationally ready for production - We have completed 5/9 enemy characters. The 6th one is nearly complete, and If all goes according to plan, I'll probably have all the enemies completed in the next 14 days bringing us a BIG step closer to closing the Macrophage Game project - So, lots of work to do as usual, but that's how we roll lol - I'll see ya guys next vid :)

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Anonymous

Ooh, targeting Maya, I like that. How the turntables.

RoyalSkies

Yeah, It's a real battle, but there are a few things Blender can definitely change that would give people less reason to move to Maya. We'll be going into those in more detail this month :)