Procedural Eye Tutorial? (Patreon)
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Hey Squad. Some of you may remember the procedural Anime Eye shader I was working on and wondering what happened to it: https://www.youtube.com/watch?v=5NL-wh4gelM
And, there are 2 main reasons why haven't talked about it much.
1: Originally I designed it as an easy way to bake whatever eye you designed as a texture map onto your character. However, it turned out that Blender's EEVEE does not have the ability to bake textures like it can with Cycles. Which, meant the only way to use it was by taking a screenshot of the eye when you liked the design and saving that as part of the texture.
2: It uses the traditional 3D eye ball technique. So it's a REAL 3D ball object. However, almost all of the Anime Style Faces I found don't use realistic face proportions, so anyone trying to do Anime style probably wouldn't be using an eye "ball" in the first place.
As a result, I felt like it wouldn't be too useful for most people looking to do Anime Style eyes and originally made the decision to remove that tutorial from the series. But, what do you guys think? Would you like us to cover it just out of curiosity, or leave it off the list? Vote below!