Home Artists Posts Import Register

Content

ALRIGHT!!! So, even though I don't plan to release videos any time soon, there's ALOT of stuff I have to prepare in order to do the best job possible for the Programming Series. I know some of you have been waiting for over 2 years for this series, so I'm taking it very seriously, and I really appreciate you for being so patient. I'll do my best to complete it as fast as humanly possible. As soon as it launches, I'll be pumping a video out every other day, maybe sometimes twice a day.

One important part of completing the Unity series is we will be giving the Anime Shaded, retopologized, version of Exa away to the community with Animations. We've been building her over the span of the last year now, and I think it would be a great way to end the series and "Start" the whole "Creating Characters for the community" thing -

But, there are quite a few things left to finalize on her before she's basically ready for Professional use. Her topology needs to be modified to optimize the shading, and I'll also do my best to keep everything quads if possible. We need to manually paint the shadows and dark areas of her texture map to make sure you can see things like her mouth and nose. And, I still have to finish programming her physics into the game -

So, we're gonna do our best to get most of that done this month, and launch the series at the beginning of next month. Hope you guys look forward to it :)

Files

Comments

No comments found for this post.