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Wasn't going to talk about Topology originally, but, there were so many comments in the last video wondering about it, so I figured it was probably a good idea to cover it a little.
Hope it helps :)

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Blender/Maya Modeling Topology (In 6 Minutes!!!)

There are as many different correct ways to do Topology, and many professional teams do in fact use triangles for a variety of reasons. Learn what those reasons are and when they might apply to you :) If you enjoyed this video, I have a small 1$ Patreon perk available for anyone who would like to help us save up for Facial Motion Capture :) Once we have it, I'll teach everyone how to use it! https://www.patreon.com/RoyalSkies Twitter at: https://twitter.com/TheRoyalSkies Free Rigged Blender Female Base Model: https://www.theroyalskies.com/royal-resources Rigging & Animation SPEED Tutorials: https://www.youtube.com/watch?v=6Km2COZGYA0&list=PLZpDYt0cyiut1oZv6zyWgDnyBJu4U1jwJ&index=3&t=0s If you're a gamer, please check out my new game on steam! It took over 3 years to create and has thousands of hours and heart put into it :) https://store.steampowered.com/app/652890/Vanguard_Knights/ As always, thank you so much for watching, please have a fantastic day, and see you around! - Royal Skies - ------------------------------- I make no claim over the following footage as it belongs to their corresponding content creators and can be found below: Grant Abbitt: https://www.youtube.com/watch?v=HBiR262Wdfc&ab_channel=GrantAbbitt League of Legends: Wild Rift: https://www.youtube.com/watch?v=TFzkbos0oeo&ab_channel=LeagueofLegends%3AWildRift CryoVision: https://www.youtube.com/watch?v=SQXRAWCACl8&ab_channel=CryoVision Project-Jill-: https://www.youtube.com/watch?v=yIEENrcVXMs&ab_channel=Project-JILL- GDC: https://www.youtube.com/watch?v=yhGjCzxJV3E&ab_channel=GDC Skill Capped Challenger LOL Guides: https://www.youtube.com/watch?v=wtxp6f9SVLE&ab_channel=SkillCappedChallengerLoLGuides Play Creative: https://www.youtube.com/watch?v=sRkNIUBmLS4&ab_channel=PlayCreative ArtStation: https://www.artstation.com/artwork/NnB0b Copyright Disclaimer: Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.

Comments

Anonymous

:D "Yes, those are real people... " Yep, and half the time they won't show you their models... either of them...

HellSent

After watching this and seeing somewhere else that you are grabbing zbrush. Im curious as to what you are going to use zbrush for? Is it so much better at sculpting?

RoyalSkies

I plan to use it for human character creation as my primary modeling tool. From everything I've seen and heard from people, when it comes to sculpting, it's definitely better by far. It's the difference between racing with a good car and racing with a great car. zbrush is built for 1 thing, and that's sculpting. Blender on the other hand is more of a general 3D software. My workflow is probably going to be 'Sculpt/Model' in zBrush > retopologize in maya > rig/animate in Blender > render and create scenes with Unreal -