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*Edit* Testing is done. Just need to add the few bits of music and fix the animation that's currently re-rendering.

Okay guys and gals. I'm alive, more or less. The previous two days were basically a haze of pain and suffering. I've been very sick a few times in my life, including once or twice that I was outright hospitalized when I was a kid. This was the worst it's ever been for an illness, short of hospitalization. And a couple of times I nearly did go to the ER, since I was very nearly passed out from the pain at a couple of points. Worse in a way, I'm still not 100% sure what the fuck it was, nor am I 100% better. It certainly wasn't covid, as it wasn't respiratory. But whatever the fuck it was, I basically lost two entire days to it, and I'm still working at about half speed. 

That said, I am working at half speed again. I managed to get 3-4 hours, ish, into the testing for Left Hand Magic. The good news is that I'm not finding any BIG issues with my code. The bad news is that I'm finding a lot of little issues with my code...and one animation that I spotted a seriously major fuck up on and I'm having to rerun the renders for it. Net result, it's not quite ready yet. I think I'll manage to get through the rest of the testing tonight, but I'll need to wait on that re-render and plug the new animation files into the game. I also need to add a bit more music, which is proving to be more of a headache than I'd originally thought it would.

Net result, the game build is mostly ready. With a little luck it might be out tonight (the evening of the 8th). And, unless I get laid low again by whatever-the-fuck-it-is I still have, it shouldn't be later than the morning of the 9th. I know that's longer than I said was the maximum, by as much as two days...which I'm 100% blaming on act-of-higher-power here, since I couldn't have predicted or planned for whatever made me so sick. I still apologize for it. I hate delays of any length on things I've promised to deliver, and I think this might be my single longest delay ever, since the start of the patreon page. Actually, come to think of it, I think it might actually be the longest delay for any project I've ever done for any job or project in my entire life. I really hate failing to deliver. I promise I will do my dead level best to get us completely caught up by the end of the month, with a decent update to Haven's Port despite the delay in Left Hand Magic :-(. 

On other positive notes, I did manage, in a few lucid moments here and there, to get January's wallpapers done. So not everything is behind. I've also got a small outline for the second short. So, progress of a sort. 

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