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Update: Walkthrough attached as a PDF! As usual, search the PDF for *New* to see only the stuff new to Build 11. The new stuff is sufficiently complex that I also encourage you to ask if anything doesn't make sense, or if I missed something! I tried to be fairly thorough, but I could easily have missed something do to the relative complexity of the new content for Build 11.

First off, as usual, the walkthrough will be lagging a day behind the game release. I'll add it to this post later today (Sunday the 3rd). The reason I'm posting this now, before the release (which will probably be another hourish), is because the cheats have changed. I apologize for the fact that they have, by the by. Unfortunately, someone went and posted them over at F95zone. I'm not particularly angry about that fact, I know full well the risks of advertising on a site that's about 60% full of pirates, but the cheats are a tier reward. As such, anytime they get posted somewhere (that I find out about), they'll be updated in the next build to keep them as exclusive as I can manage. Cheats follow, walkthrough will be added when it's finished!

New Haven's Port Cheats

NiceThings = +2000 Gold 

GoldenGirl = + 10 Fame 

WhoNeedsPanties = + 10 Nymph Points

LacyLife = + 10 Sedutress Points

ResetPoints  = Set Nymph and Secutress Points to Zero

SexyMuscle = +5 Combat Skill

LessSexyMuscle = Resets Combat skill to Zero (For use exploring certain scene outcomes at the arena)

RelBoost = Jazerhra and Lyana relationshop boost + 10


Comments

George Lever

Is there a hidden flag for the market chastity stuff? Because I sat and spammed "wander" for a minute straight and didn't trigger the first meeting with Amber. All the other chastity stuff worked perfectly so it's not a version error, and I tried on multiple different saves.

Novus

Sort of. You have to have actually MET Amber first, which means you need to have done the Look for Work option in the Market at least once. That's the only 'hidden' variable I can figure out that you might not have triggered. After that, it's just a 1/4 random chance while wandering the market.

Novus

Do let me know if that's not it. I did test it, but it's always possible I missed something.

Novus

Found the issue. It was actually a bug from LAST build that apparently no one reported. Somehow it was set so that you had to have NOT met Amber for it to trigger. Which is...exactly the opposite of what I intended. I'd assume your old save had met her and you visited her in the new game since I told you you needed to. Doh. There's a fixed .HTML file on the release post now as an attachment. And I've already updated the online versions. Just replace your HTML file with that one (or just try again if you use the online version, though you might have to clear your data to get it to load the new one) and you should be good. Let me know if it's not fixed, though I tested it with a new game and it seems to be fine.

George Lever

It appears to be working as intended now.

George Lever

Well, new problem: [Rent is due!Error: <>: bad evaluation: Unexpected token '<<']

Novus

You seem really good at finding niche case errors :-p. I think this was a case where IF you have the Town Home AND can't afford rent, the error hit you. I put a set of fixed html files in the release post under (bugfix 2) and I'll update the online versions here in a few minutes.

George Lever

I'm that guy that would bookmark CHOYA stuff multicolored so I could effectively explore all the branches. I like to view all the content, even if that takes savescumming.

Novus

And that is a totally amazing thing that I appreciate, since it means you find my bugs :-p. Never think I don't appreciate it! I WANT the game to be bug free as much as possible :-).