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$5+ Patrons, you have your own post, with the least of Build 8!

Ahoy, maties! Haven's Port Build 7 is here for the public! As this was the first double-sized build for Haven's Port, it added a full 22 new scenes, plus did the first wave of some system overhauls that needed doing. I'll leave most of the details to the release notes, since I've got a few other things to cover quick like, but in essence the build focuses on adding the Pirate Job, a Free Use system for around town, and (per voting) more BDSM & Transformation scenes. I will also say that I've VERY happy, on the whole, how this build turned out. The only thing that I regret is that it doesn't have a very good Nymph Path/Seductress Path split. I didn't realize until late in the month that it a very Nymph heavy build. Not that there are NO Seductress scenes, of course. Just that it happened to work out that most of the scenes in build 7 were more Nymph-oriented. In all other ways, I think there's a very good mix of content types!

Now, for those other things I said I needed to cover...

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Build 6 saves will now work in Build 7. Or, at least, they should. In fact, I actually did almost all the testing using saves from Build 6 just to make sure. This was actually always supposed to be possible, but I screwed up in a simple way that prevented previous build saves from working with new builds. That has been fixed, so if you have saves from Haven's Port Build 6, they will work for Build 7. In order to not break everything, visit the Streets of Haven's Port scene (where you choose where to go around town) at least once in an old save, before trying to do new things! So long as you visit that scene, all new variables will initialize. You can tell you've done this in a save already by opening the Character Menu. At the very bottom, as of Build 7, it should list the Build Number. So long as it says Build 7, the save has been updated.

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Bugs! I did some significant overhauls to a few critical bits of code. Things like the time system and the save compatibility. None of it should really have an effect on gameplay...but I almost certainly created new bugs that haven't been identified yet. PLEASE REPORT BUGS, including non-working images!

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I was unaware many people didn't know this. You can increase/decrease the size of the images in the game simply by holding CTRL and Using the Mouse Wheel. Alternatively, you can use the zoom options in most browsers. With TWINE games like Haven's Port, doing this will alter the size of the primary 'frame' of the game, without messing with the sidebar options. Images are 2k, so you should be able to increase image size to whatever you think looks best.

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Okay with those things out of the way. On to the links and release notes!

Web:
http://novusadventures.com/HavensPortBuild7/


Downloadable

Mega 

Google Drive 

PixelDrain 

Haven's Port Build 7 Release Notes

Build 7 contains a full 22 new scenes, plus a number of major and minor fixes. The build primarily focuses on adding the Pirate Job, adding a Free Use System, and adding more BDSM/Transformation scenes.

The Pirate Job - You can now work on the Waves Mistress! After you've unlocked the ship, there are 8 new scenes, covering 3 separate jobs you can do aboard. Cabin Girl, Crew Entertainment, and Seawoman! Eventually, there will be further ranks to earn, but this establishes the core job.

Free Use System - This system works much like the Transformation options. If you purchase the Free Use Collar from the Clothing Shop, you can then equip it (assuming you meet the nymph) from your home. Equipping the collar marks the MC out as available for anyone to use, until they take it off again! Like with the Futa and Fairy Transformations, this shifts you to a copy of Haven's Port where only those places with Free Use content are available to travel, allowing you to find the content without hassle or confusion.

More BDSM, Futa, and Fairy Scenes! - Per patron voting in the Focus Poll, I've focused on adding additional relevant scenes. There are a couple of new Bondage scenes mixed in with the Pirate Job and Free Use System, as well as one completely independent Bondage scene. Likewise, there are 4 new Futa scenes to find as well as 2 new Fairy Scenes!

Other Stuff

- Save Compatibility between builds is now a thing. Build 6 saves will/should work with Build 7.

- Major fixes to the time system, it should be at least a little more reliable.

- Fixed some missing images (they were actually just in the wrong place in the file structure)

- Fixed it so Jazerhra and Lysana don't repeat their party introduction options.

- Added some recognition to repeat encounters with a certain mysterious resident of the island.

- Jazerhra has a second date option now...but requires you to have been on the first. Previous visits in old builds don't count, sadly. Make sure you redo the date (which is repeatable) if you've already done it once.

- Fixed a large number of minor bugs.

- Fixed a bunch of minor typos.

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