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Current plans for September are looking something like this. 69 Days After will be getting it's first ending, and some other new content. MGG will be getting some end game content, and I'll be looking at improving the economy. Also, I'm hoping to add more cosmetics to MGG, like different ground types and new decor to effect different species happiness, and make things look a little less plain.
Lastly, RogueLove will be getting improvements to the final boss fight, as well as some other enemies and more new gear. 

69 Days After v0.14 (September 12th)   <---Now Available!!
[X] New Title graphic
[X] New Polaroid; Scarlet x Juniper x Raven (threesome)
[X] New Expedition; Military Base
[X] Good Ending 1 Tasks
[X] Good Ending 1 'Final Boss'
[X] Good Ending 1 Complete

MGG v1.22.5b Dev Build (September 25th)   <---Now Available!! Ruby Only
[X] New Species; Succubus
[X] Fixed hands on the Female/Futanari models using the Neko skeleton
[X] Monster can no longer be born as a Futanari if the setting to block them is off

MGG v1.23b (September 30th)   <---Now Available!!
[X] Version includes everything from 1.22.5b (above)
[X] 6 New Animations; "Rough Versions;" Neko Female x Neko Female, Neko Female x Neko Futa, Neko Futa x Neko Female, Neko Futa x Neko Futa, Slime Female x Neko Female, Slime Futa x Neko Female)
[X] New Items; Elf Grass Turf, Brimstone Turf, Permafrost Turf, Cobbleice Turf, Pinecone, Charcoal
[X] New floor types; Elf Grass, Brimstone, Permafrost, Cobbleice Path
[X] New Tree; Evergreen
[X] Changed around which floor types certain species prefer to include the new floors
[X] Grass, Flowers, and Trees on Brimstone tiles burn. Grass and Flowers are destroyed, but Trees become burned trees, which can be chopped down to produce Charcoal (Charcoal currently has no uses, but will be Fuel)
[X] Added graphic for total happiness value
[X] Cobblestone will no longer erode into Sand
[X] Maple Trees will spawn Maple Seeds now instead of Acorns when chopped down (only occurs if the tree is old enough, however)
[X] Fixed a glitch which stopped Maple Trees from spawning seeds if they weren't tapped
[X] Fixed a few Monster happiness errors involving Tiles and Herds
[X] Fixed a glitch which caused crafting to remove the wrong items sometimes
[X] Dropping stacks of potions will now yield the correct results, including leftovers

RogueLove v0.14 (October)
[   ] Dark Lord fight improvements (better graphics, more attacks)
[   ] New Enemies
[   ] New Gear
[   ] Bug fixes

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