Nintendo - Putting Play First | Game Maker's Toolkit (Patreon)
Content
So, it's about Nintendo's design philosophy and how that has shaped the games it makes. Should be lots of interesting stuff for Nintendo fans (I know I learned a lot while making it) and plenty of design tidbits too.
I hope to go more indepth on things like strong core mechanics and 'form follows function' in future episodes, too.
As you may know, this one was a long time coming but I'm glad it's finally done and I'm pleased with the result. Time to move on, now! First up, Minish Cap Boss Keys. Then something non-Nintendo for a change ;)
Also, I was interviewed for the Critical-Distance podcast last night. I'll drop a link on Patreon when that's available. It was weird but fun.