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Hello!

Last month I did a lecture in The Netherlands about video game economy design, and how the flow of resources around a system can create interesting gameplay and decisions. And I thought... hey, that would make a good GMTK episode!

Would love to hear any feedback before the video launches next week. You'll also get a bonus video with one of the other lectures I gave. More on that after the weekend.

Cheers!

Mark

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How Video Game Economies are Designed

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