Playing It Takes Two's Trippy Tree Level with its Designer (Patreon)
Content
Hello!
So before I dive head first into Developing full time, I wanted to do another episode of On the Level (my series where I interview a level designer while playing their stage).
This time, it's the absurdly creative co-op romp It Takes Two - which means I got to literally play alongside Hazelight designer Oliver Granlund. We played through Chapter 2, The Tree, and chatted prototyping mechanics, balancing story and gameplay, the team sportiness of game dev, and loads more.
As always, Patrons get access to the full interview if you so wish (they're typically very long and messy, so they're mostly just for academic purposes).
Hope you dig it! It will go live very shortly.
And now it's on to episode one of Developing! Bumper Reading List and Play List are coming next week.
Cheers - thanks once again for your continued support.
Mark