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I've been thinking a lot about the way Fallout has changed (as apposed to war. War never changes, after all). 

So for the first GMT of 2016 I decided to break down a New Vegas side quest to see how one mission offered so many choices and opportunities for role play. 


Let me know what you think - was fun doing something a little different for the channel, and would like to do more "anatomy of a..." type videos if this one is well received!

Files

Game Maker's Toolkit - Anatomy of a Side Quest: Beyond the Beef

Role-playing games are, funnily enough, about playing a role. The best games offer many opportunities to support the character you've built - whether it's a silver-tongued villain or a benevolent gunslinger. Let's look at how that works in a stand-out quest from 2010's Fallout: New Vegas.

Comments

Anonymous

Fantastic video. Perhaps the next video should be all about the missed side quest opportunities in F4, and how all the Fallout games are drastically different.

Anonymous

This video led me to supporting your channel, so thanks and keep putting out good content!