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Hello! Gosh this took far longer than I wanted it to. But glad to finally have it out. This one is about how to tell stories in level design, but going beyond just skeletons and messages written in blood! Hope you like it, and any feedback or errors you notice before its full launch tomorrow would be wonderful

Working on thumbnails, description, cards etc now!

Mark

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How Level Design Can Tell a Story | Game Maker's Toolkit

TBA

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