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I've been playing Infinifactory a whole bunch, and it's got me thinking about the different types of puzzle games...

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Game Maker's Toolkit - Puzzle Solving... or Problem Solving?

Most puzzle games are about discovering the one, designer-intended answer to a conundrum. Let's look at a different take on the puzzle genre, which takes inspiration from real-world problem solving.

Comments

Anonymous

Very inspiring video! A game that I'll want to see one day is kind of a Kerbal Space Program, but about robotics. From building a very simple sensor device (like a proximity sensor that activates a light) to a mini robot able to climb the stairs, or much more complex robots created with a purpose in mind (the objective of the "level" or the mission to complete).