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Second video for February, is a look at assist modes, safe modes, cheat options, and communication. It's a semi follow up to my Dark Souls video, where I work through some thoughts on designer intent and player preference.

Lemme know what you think!

Mark

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What Makes Celeste's Assist Mode Special | Game Maker's Toolkit

Developer intention can often come at the expense of accessibility and player preference. In this video, I look at some recent games that have found a middle ground. Support Game Maker's Toolkit on Patreon - https://www.patreon.com/GameMakersToolkit Sources Let’s Talk About the Corpse in the Room | Darkest Dungeon http://www.darkestdungeon.com/lets-talk-about-the-corpse-in-the-room/ Heat Signature’s Fair Points Update | Pentadact https://www.pentadact.com/2017-11-22-heat-signatures-fair-points-update-reacting-to-good-reviews/ Frictional on designing SOMA's new monster-free Safe Mode | PC Gamer https://www.pcgamer.com/frictional-on-designing-somas-new-monster-free-safe-mode/ Why The Very Hard 'Celeste' is Perfectly Fine With You Breaking Its Rules | Waypoint https://waypoint.vice.com/en_us/article/d3w887/celeste-difficulty-assist-mode Games shown in this episode (in order of appearance) Dark Souls (From Software, 2011) Dead Rising (Capcom, 2006) Far Cry 2 (Ubisoft Montreal, 2008) The Swindle (Size Five Games, 2015) Dishonored 2 (Arkane Studios, 2016) Hellblade: Senua's Sacrifice (Ninja Theory, 2017) Uncharted 4: A Thief's End (Naughty Dog, 2016) LA Noire (Team Bondi, 2011) Rayman Origins (Ubisoft Montpellier, 2011) Horizon Zero Dawn (Guerrilla Games, 2017) Super Meat Boy (Team Meat, 2010) Darkest Dungeon (Red Hook Studios, 2016) Celeste (Matt Makes Games, 2018) Tony Hawk's Pro Skater 3 (Neversoft, 2001) Duke Nukem 3D (3D Realms, 1996) Shadow Warrior (3D Realms, 1997) XCOM 2 (Firaxis, 2016) Soma (Frictional Games, 2015) The Binding of Isaac: Rebirth (Nicalis / Edmund McMillen, 2014) Metroid (Nintendo, 1986) Heat Signature (Suspicious Developments, 2017) Subnautica (Unknown Worlds Entertainment, 2018) Fire Emblem Awakening (Intelligent Systems, 2012) BUTCHER (Transhuman Design, 2016) Cuphead (Studio MDHR, 2017) Super Mario Odyssey (Nintendo, 2017) Invisible, Inc. (Klei Entertainment, 2015) Nioh (Team Ninja, 2017) Music used in this episode 00:00 - Peaceful Street Corner (Celeste OST) 02:10 - The Hand (Celeste OST) 03:25 - The Hamlet (Darkest Dungeon OST) 05:25 - The Other Side (Heat Signature OST) 08:16 - Electric Guitarist (Celeste OST) 11:57 - Interception (Celeste OST) 12:49 - Peaceful Street Corner (Celeste OST) 13:17 - k. Part 2 - 01 untitled 1, animeistrash

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