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Okay! I'm back. Wow, this took longer than I was expecting thanks to horrible illness stuff (and playing each of these games twice through).

So this video looks at how two games approached the same task: remaking a Game Boy game. We'll look at how they did it, and ask whether or not they actually succeeded in their mission to faithfully update this game.

The video will talk about the ending of all three games, but it's (mostly) the same ending so if you've played one you've played them all. And if you haven't finished any, then you'll probably have seen the most important bit in the intro for Super Metroid anyway!

And here's my schedule for the foreseeable future: This week I will deliver the rest of the Patreon rewards and do one of the Q&A answer videos. Next week will be hopefully see the release of another GMTK episode (this time on a more general game design topic than just me nerding out about Nintendo games) and a GameClub poll! 

Thanks for your support in September. You're da best.

Files

How AM2R and Samus Returns remade Metroid 2 | Game Maker's Toolkit

Game Boy classic Metroid 2 has been completely remade by two different teams. So how did AM2R and Samus Return update the gameplay of this retro title, and how did they capture that original game’s tone? Follow me on Twitter - https://twitter.com/britishgaming Follow Game Maker's Toolkit on Tumblr - http://gamemakerstoolkit.tumblr.com Support Game Maker's Toolkit on Patreon - https://www.patreon.com/GameMakersToolkit Sources Nintendo of America Issues Takedown Request on AM2R, Ending the Project | Nintendo Life http://www.nintendolife.com/news/2016/09/nintendo_of_america_issues_takedown_request_on_am2r_ending_the_project A Maze of Murderscapes: Metroid II | Gamasutra https://www.gamasutra.com/blogs/SRHoliwell/20150130/235329/A_Maze_of_Murderscapes_Metroid_II.php Games shown in this episode (in order of appearance) Metroid II: Return of Samus (Nintendo, 1991) Super Metroid (Nintendo, 1994) Metroid Fusion (Nintendo, 2002) Metroid: Other M (Team Ninja and Nintendo, 2010) Metroid (Nintendo, 1986) AM2R (Milton Guasti, 2016) Metroid: Samus Returns (MercurySteam and Nintendo, 2017) Super Mario Land (Nintendo, 1989) Bayonetta (PlatinumGames, 2009) Metroid: Zero Mission (Nintendo, 2004) Far Cry 2 (Ubisoft Montreal, 2008) Far Cry 3 (Ubisoft Montreal, 2012) Music used in this episode 00:00 - Title (AM2R) 00:56 - Initial Descent (AM2R) 01:49 - Golden Temple (AM2R) 03:38 - Hydro Station (AM2R) 05:09 - Industrial Complex (AM2R) 06:28 - Forlorn Descent (AM2R) 09:07 - Flooded Complex (AM2R) 10:25 - Main Caves (Metroid II) 10:44 - Birabuto Kingdom (Super Mario Land) 10:52 - Sub Caves 1 (Metroid II) 11:01 - Caverns 3 (Metroid: Samus Returns) 11:13 - Lower Brinstar (Metroid: Samus Returns) 11:19 - Industrial Complex (AM2R) 11:32 - The Nest (AM2R) 13:31 - The Baby Metroid (Metroid II) 13:48 - The Last Metroid (AM2R) 15:25 - Baby Metroid (Metroid: Samus Returns) 16:02 - Initial Descent (AM2R) 17:33 - Credits (AM2R)

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