What I'm Working On (Patreon)
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I've been crunching hard on a video for the last few weeks, but it's finally coming together and I wanted to share some progress with you all - and maybe get some ideas in the process.
So, one of the videos I've wanted to do ever since the channel first started was a look at detective games. I've always been a bit disappointed with games like LA Noire for being so simple and streamlined in many aspects, and so wanted to look at some games that offered slightly more interesting and involving mechanics.
This has obviously meant a lot of research, and so I've played and captured a lot of games for this video. Including but not limited to:
The Trace, Detective Grimoire, Sherlock Holmes: Crime and Punishment, Sherlock Holmes: The Devil's Daughter, The Shivah, Gemini Rue, Blackwell, Blade Runner, Mean Streets, Sherlock Holmes: Consulting Detective, LA Noire, The ABC murders, Return of the Obra Dinn, Deadline, Papers Please, Ace Attorney Investigations, Discworld Noir, The Vanishing of Ethan Carter, KGB, Ace Attorney, Nancy Drew: Shadow at the Water's Edge, Condemned, Analogue: A Hate Story, Gone Home, Her Story, Eagle Eye Mysteries, Contradiction, Murdered Soul Suspect, Police Quest 4, The Raven, Assassin's Creed's Deadly Crimes DLC, The Wolf Among Us, and Batman Arkham Knight.
Phew! I have been busy! (Not all the games will show up in the video. Many were simply for research but I decided that they're not that interesting).
For the video I will be using a movie (Mystic River, if you wanna watch it before the video comes out and avoid spoilers. It's on Amazon Prime) to show how a fictional crime is solved, and find four major detective mechanics from the film (gathering evidence, questioning witnesses, following leads, and making deductions) so I can track down video game parallels.
The idea is to almost make a composite game, using ideas from loads of different games. Ace Attorney's testimonies, Ethan Carter's timelines, The Shivah's search bar, and so on.
This is proper bread and butter GMTK stuff. The sort of video this channel really started on: gathering good design from loads and loads of games, from indie to mobile to DOS classics and so on. (See: climbing, health, death videos, etc).
Uhm! Yeah, I dunno. I guess if there's something from a game that you think is especially good then shout it out. I think I've covered everything I need at this point but can't help to be thorough. What game has most made you feel like a detective? Has a game ever given you that Eureka moment? Feel free to be vague if you want to avoid spoilers and I'll either Google it or ask you in DM.
Other than that, I've also been thinking about a new video series where I look at how a game series changed over time. So kinda like the Dead Space videos, but all wrapped up in a single episode. These will take forever to make (as in, I'll play the games while working on other stuff and then finally make the video like a month later when I'm done), but could prove to be popular. So just watch this space on that one.
I'm also starting work on the next ep of Boss Keys, and I've started streaming more often. Looking to maybe do a show every week on Tuesday? Don't want to commit to anything until I'm sure. I tested YouTube and Twitch streaming but reckon I'll go for YouTube because my audience is there.
Only other update is that Jordan has all the questions and will give me the answers as soon as he can.
CHEERIO!
Mark