The Legend of Zelda: Skyward Sword's dungeon design | Boss Keys (Patreon)
Content
A bit of a snafu with this one - you might have already seen it! But, that's all fixed up now. (And $5 Patrons - watch your inbox this week, I'll have a goodie to make up for the mix up).
Okay, so this is my video on Skyward Sword. I really don't like this game but I had to admit that the dungeons are pretty excellent. They're like an evolution of the mad and ambitious stuff Nintendo was doing back in Majora's Mask.
It's just a shame that there was so much to slog through to get to them. Oh well!
Link Between Worlds next. Then probably the Zelda 1/2 episode. Then Breath of the Wild. And finally, a Game Maker's Toolkit on Zelda dungeon design (which is starting to feel a bit redundant, but oh well).