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I've been spending most of time cleaning up the existing code and events in the game, and going over Chris' content got me thinking about his relevancy. I figured, hey, here's a good excuse to throw out my first Patreon Poll!

Help shape The Company's development!

Comments

Justanx

Leave him but we can transform slowly. There is feeling that he is a spy or he likes the MC. I think making him into a girl.

Anonymous

i say use him as a segway into the endgame or continuation of the game. after all the cooperation story ends after chapter three, by that point in time you would have corrupted your whole family and coworkers, plus have all the money you would ever need. having people from the outside become pray for you to take would be a nice finally. unless you diced to go against type cast and not force the player to make their own drugs but get penny to do it instead, whereupon their would be not end to the game.

Wandrer

One thought is that as/if you integrate more TG stuff, Chris could also be a "happy" relationship result (with John being the other end), where you end up as his girlfriend.

westane

That was indeed the reason he was written in, so the MC could have a feminization route that wasn't as "unpleasant" as ending up with John.

Troqu

I feel like Chris should be the "one good thing" the character does to stay sane. That could be dating him as originally intended, but it also could be actually dosing him to find out his core problem and using serum's to actually help him in some way so he's not constantly depressed. As he is right now, I don't ever see myself going with the date him option. He's too depressing and kinda feels like a nag.

Anonymous

I dunno. Don't really like the MM content and just quickly skip over it if ever pops up in the game. So Chris doesn't really effect me.