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Dear heroes,

More progress! Now that I can focus on seacat again, it's actually going quite swiftly. Here's the big update:

  • Player facing rules are mostly complete. Clock in at 18 pages, which is just enough. Including basically all conflict, damage, and recovery rules.

I've started a changelog to track development. These are the things I still have to clean up and revise from earlier versions:

  • Add guidelines for creating own skills, traits, magics, spells, items, burdens, and more.
  • Most of the corruptions and mutations are back (though I need to clean up one more section).
  • Have to complete the traits. Yeah, I renamed abilities.
  • Have to restore the advancement tables and clean up the xp numbers.
  • Restore all the pets and their advancement.
  • Bring back the spell albums and finish them up.
  • Bring over the equipment tables from UVG and Red Sky, plus some new things.
  • Especially, have to restore the defensive equipment from version 0.5.

The section that needs a fair bit more cleaning and adjusting are the top cat guidelines at the end. And art keeps on coming along.

But, but, but ... the big thing is that with the rules clean, I can get back to writing stuff. Building out weird pets, sidekicks, equipment, and more.

And getting the art in place.

Hope you're as excited about where we're going* as I am!

—Luka


*Through the wormways, baby, through the wormways.

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Anonymous

Hell yeah more seacat!