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This week I've got a very short update. This upcoming week we're moving from our current house to a new one that should shorten our combined commutes by over two hours, which is great. But it's going to involve new towns, neighborhoods, communities, spaces, and habits. Every move is emotionally, financially, and socially jarring, and this one is no different. I'm really not looking forward to it, but the alternative is worse.

To better cope, while keeping up with delivering the UVG, I'm just quietly drawing and coloring in the background. The MoonRats have announced that their editing pass should be complete by this weekend, and then next week, while I start inserting the colored art, I'll pass around the final manuscript to the Typohunters. This might delay Longwinter a bit more: oh, well.

If you want to join the Typohunters (and get a super-advance copy of the UVG) let me know by message here or directly via some kind of social media or the contact form on www.wizardthieffighter.com.

So much for the generic news!

Longwinter Art

Of course there will be some more autumn scenes.

More autumn. Bit of a Twin Peaks Vibe.

Gathering clouds. Uncolored.

Terrain obstacles.

Yeah, need to do a few more pieces with people ... and to fit it better with the terrain obstacles.

On Drawing

And that's great, but it's all just status updates. A few days ago a friend asked me an  question about drawing: whether I "see" a picture before I draw it, and that led me to some ... interesting realizations. I really have to write it up along with illustrations.

So that'll happen at some point.

And get a link in these here comments.

Till Then

Thank you again, heroes all, for your patience with my updates! And a sincere welcome to all the new folks who've joined in the last week :)

If there's something particular you'd love to see in the upcoming Longwinter update, do share in the comments.

Sincerely,
Luka

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Comments

Anonymous

Love love love the artwork!

Anonymous

Is it too late to join the typohunters? I'm going to be starting a game using the wip 1.55 version and figured I'd ask as I'll be combing through the pdf anyway.